From vision to impact.

We tell stories, make music and sound, dare to use AI, and help brands grow.

Elyxium Corporation

Stories, music
and sound.
For 25 years.

More than 300 TV episodes, songs and award-winning music. Now we bring that craft to brands, and we dare to use AI.

Elyxium

From vision to impact.

The body of work behind Elyxium

300+TV episodes and series with Paul Baraka’s music and sound
150+original songs, in several languages
25+international awards for music, sound design and soundtracks
2M+views for the Lost Civilisations music video

We find the story, give it music and sound, use AI where it truly helps, and help your brand grow. One team, from the first idea to launch.

Work

A sample of our work.

A few highlights, stories first. Everything else is one click away.

TV & film

Tee Pee Time

76 episodes in English, French and Mi’kmaq, with 76 original songs and the voice of Tee Pee.

Music

Witness Me

Music, sound design and visual direction. Best Composer, AI Video Clip Awards.

Music video · 2M+ views

Lost Civilisations

All music and visuals by Paul Baraka. More than 2 million views.

Games · in development

Healing Quest

Mission Lumière: a cinematic game in development that turns the inner body into a living world.

See all work →

The studio behind it

Storytellers first.

TV, film, music and sound. Every story we tell for a brand gets the craft behind more than 300 television episodes.

Lost Civilisations · music and visuals by Paul Baraka

Games

A new venture: our first games.

Two games of our own in design and development, and a game and animation universe we’re developing with a client.

Our first games · Healing Quest · in development

An adventure that begins within.

Healing Quest, also known as Mission Lumière, is a cinematic game where each realm is inspired by the body, the breath, emotion and energy. Not a medical game. An inner adventure.

Healing Quest title card: an original universe created by Paul Baraka.

Undiscovered medicine.
Unforgiving jungle.

Every puzzle becomes a symbolic gesture. Every move releases light.

Healing Quest in six panels: a wounded explorer, a match-3 game on a phone, a hiker before a golden temple city, a temple stairway, a mind lit with emotion nodes, and a woman at rest, wrapped in warm light: a moment of connection.
  1. 01Adventure
  2. 02Game
  3. 03Quest
  4. 04Temple
  5. 05Mind
  6. 06Connection
Adventure
01Adventure
Game
02Game
Quest
03Quest
Temple
04Temple
Mind
05Mind
Connection
06Connection

Our first games · In development

Sushi Empire.

A kids’ game that teaches entrepreneurial skills, from boat to restaurant.

A game that teaches entrepreneurial skills.

From boat to restaurant: players bring in the catch, prepare it, serve their customers and reinvest to grow. Sushi Empire will get its own website. More

A first look: from the boat to the restaurant.

Client · game & animation · Dr. Patch

Eye exercises, turned into an adventure.

For Dr. Patch, Lyse Anne Roy’s eye-patch brand for kids, we’re developing a universe where wearing a patch is cool: an animated series and a game concept, starting with this little animated demo.

Explore Dr. Patch

Dr Patch Adventures game concept screens
An animated demo that turns eye exercises into an adventure.

We also design websites for local artists, organizations and businesses.

How we work

Simple steps. No noise.

Listen

Your goals, your audience, your constraints.

Plan

A clear plan you can read in five minutes.

Make

Story, sound, design and content, shown to you as previews first.

Grow

Launch, measure, improve.

Elyxium Corporation logo, glowing blue

Got a story to tell? Let’s talk.

Tell us where you are and where you want to go. We’ll answer with a plan.